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ORKLIST.TXT
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1996-04-25
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10KB
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236 lines
Bad Moonz Clan: Orks quite sensibly use their
teeth as currency, and as the Bad MoonzÆ teeth grow
faster than anyone elseÆs, it is the richest of all ork
clans. The other Orks donÆt see this as an unfair
advantage; after all, if you are hard enough you can
always bash a Bad Moon on the head and steal his
teeth. Bad Moonz have expensive and effective
weapons, wear the best and most elaborate armor,
and flaunt the most gaudy and colorful clothes.
Battlewagon: The orks load as many troops as they
can on a battlewagon (generally fifteen) and send it
hurdling into battle. It has only light armor, and
generally fires an autocannon, but it plays an
instrumental role in getting as many orks into the
fight as quickly as possible.
Bikeboyz: All orks enjoy speed and loud
explosions, and those who ride the bikes have a
chance to enjoy both. His bike may not have any
armor, but anything in a Bikeboyz way is in trouble.
Bonebreaka: This heavy tank mounts a
battlecannon in the turret and a spiked Deathroller
in front. Infantry it fails to blow up it just rolls over.
Bonecruncha: A variant of the Bonebreaka, it
mounts twin autocannons instead of a single
battlecannon.
Bowelburna: The Evil Sunz put together this thinly
armored but wickedly fast battle buggy. It sports a
Scorcher which belches out a torrent of flame
perfect for sending hummies running from their
cover.
Evil Sunz Clan: Fast vehicles and loud noises
attract all orks, but members of the Evil Sunz have
an especially strong fixation on these goodies. They
roar into battle on their Warbikes and buggies,
firing and yelling all the way.
Gibletgrinda Battle Fortress: This towering tank
bristles with weapons, and five autocannons stick
out of its turrets. It also features a spiked
Deathroller on front, and the Nob commanding a
Gibletgrinda likes nothing better than to run down
as many enemies as possible.
Gobsmasha: Evil Sunz Wildboyz crew these
blocky war buggies, which sport better armor and
autocannon than most buggies. A hoary old Ork
veteran fires the gun and watches the Wildboyz
jump around and try to grab the steering wheel out
of each otherÆs hands.
Goff Clan: The fiercest Orks, Goffs prefer close-
quarter fighting and have little patience for complex
strategies or tactics. They have a reputation for
being the biggest, ugliest, meanest and most
ferocious Orks ╛ which is saying something.
Great Gargant: Nobody wonders why the presence
of a Great Gargant can inspire orks to such feats of
bravery. With its Magnum Mega Cannon, two
Scorcher turrets and Gutbuster cannon, the Great
Gargant would be fierce enough. Add to that an
inspiring Gork head and its dreaded Gaze of Gork,
and you have a monument to orky cleverness. A
large number of power shields complement its thick
armor, attached by rivets the size of a human arm.
Gretchin: Smaller than Orks, the Gretchin take on
the most degrading jobs in Ork society. They stoke
the Gargant boilers, unjam bolters, and clean the
latrines after parties. They also field their own
mobs, using whatever weapons they can scrounge.
Gutrippa: The Goffs are the only Orks who use the
Gutrippa, but they love the way it works in close
combat. It has the traditional battlecannon and thick
armor of most Ork tanks, but it also sports two great
claws for tearing into its enemy at close range.
Lungbursta: The Goff Clan builds and fields the
Lungbursta, a particularly well-armored and sturdy
Ork battle tank. They attach a great deal of armor to
its boxy exterior, and its block turret houses a
powerful battlecannon.
Madboyz: Some Madboyz are geniuses. Others are
certifiably insane. All are wildly unpredictable, as
likely to believe they have superpowers as to want
to run and hide. They fight as well as other orks ╛
whenever they want to fight.
Mega-Gargant: These immense monuments to the
two great ork gods, Gork and Mork, represent the
height of orkish ingenuity. They mount an
incredible array of bizarre but deadly weaponry.
Most prominent of these weapons are Da Big
Lobba, the Weirdboy Tower and two Krooz
Missuls. Mounted in back are the Mekboy Deth Ray
and Super Lifta Dropper. Opponents should not just
concentrate on these weapons, however. The Mega-
GargantÆs Skullcrasher Mega-Cannon, Krusher
Arm, eight gun decks and five gun turrets can be
equally devastating. For protection it has incredibly
thick armor and a huge number of power shields.
Mekboy Bubble Chukka Speedsta: The ultimate
in Ork technology and ingenuity (yeah, I know
Andy will probably make us take that line out ╛ I
just thought it should be there for a little while), the
Bubble Chukka uses forcefields for both offense
and defense. It fires its invisible fields at vehicles or
Titans, and neither the Orks nor their targets now
whether they have worked ╛ until the target tries to
fire. If the shot ricochets off the invisible forcefield
and blows up its firer, then the Bubble Chukka
worked.
Mekboy Dragster: These stripped down Speedstas
inevitably confound the OrksÆ enemies. It has no
obvious weapons and almost always races to the
front of the battle. As soon as someone shoots at it,
things go crazy. Attacks that donÆt penetrate its
invisible deflector shield go spinning in random
directions, sometimes killing the one who fired it!
Mekboy Gargant: Each Gargant is a unique
creation, designed at the whim of its head Mekboy,
but Mekboy Gargants are especially varied. The
Mekboyz slap together whatever odds and ends they
can scrounge about to create these monstrosities,
and their opponents should always expect surprises
out of these smallest Gargants.
Mekboy Lifta Droppa Speedsta: This Speedsta
uses traktor beams to both destroy its enemies and
make them look silly at the same time. They use
these beams to pick up enemy vehicles, move them
around while their victims scream helplessly, and
then drop them wherever they please. This often
concludes with one enemy tank hurtling down on
another.
Mekboy Speedsta: Mekboyz tinker with
everything they get their mitts on, and nowhere is
this more true than in their speedstas. No one can be
sure how effective a Speedsta will be ╛ not even
the Mekboy who made it. Its engine, shields and
weapons vary from battle to battle and even from
moment to moment.
Mekboyz: The MekboyzÆ innate ability with
gadgets amazes everyone ╛ including the
Mekboyz. They create the fantastic array of
weapons and vehicles the orks take into battle, build
the mighty Gargants and then have the thankless
task of trying to keep them all working.
Nobz Warbike: Nobz who want the ultimate in
personal transport opt for the warbike and go
roaring into the center of the action. They sit a
trustworthy Ork in front to drive, leaving the Nob
free to yell and fire the bikeÆs twin bolters.
Nobz: The Ork nobility, Nobz take the best
equipment available for themselves and their
bodyguards. They command the mobs in and out of
the field, and the most powerful Nob takes the title
Warboss or Warlord.
Pulsa Rokkit: When this rocket falls to the earth,
no one knows exactly what it might do. Usually it
creates waves of force that begin pushing and
crushing everything in its wake. Sometimes the
rockets blow up with an immense ka-boom,
destroying everything around them, and other times
they fizzle and die.
Slasher Gargant: The Slasher Gargant may be
smaller than a Great Gargant, but it can still inspire
orks just as much. It has less armor and shield than
does a Great Gargant, but its kaptains can choose
from a wide array of weaponry to fit its four gun
mounts.
Spleen Rippa: Evil Sunz love Spleenrippas more
than any other battlewagon. They mount the
shootiest gun the Orks can find and huge throbbing
engines. The lucky Evil Sunz Ork with one of these
just grins broadly and roars into battle, leaving the
envious Boyz to eat his dust.
Stomper: Mekboyz who canÆt get all the stuff they
need to build a Gargant often thrown what they do
have together to make miniature versions called
Stompers. It only takes a small crew to man its
battlecannon and four bolters.
Stormboyz: Young Orks have not matured into the
unrestrained anarchy which rules Ork society. They
have a childish love of order and structure, and
organize themselves into effective detachments.
While their bodies might not have fully developed,
their love for battle has.
War Buggy: These extremely fast vehicles only
require two crewmen ╛ one to drive and one to
shoot. It usually mounts an autocannon, though
other heavy weapons can take its place.
Warlord: A single mighty ork leader commands
the Waa-Ork, fighting alongside a group of loyal
Nobz from his own household and driving everyone
else with a combination of threats, rewards and
brute strength. Each Warboss dreams of the day he
will bring together great hordes of Orks to bring
death to his enemies.
Weirdboy Tower: All orks have some psychic
energy, but some wield this energy with far more
ability. Weirdboyz ride into battle on top of giant
towers, and concentrate the power from the orks
around them into bolts of pure destruction. If they
donÆt release this power, they may well blow
themselves up.
Wild Boyz: These young Orks, new to the marvels
of Ork Kultur, charge into battle with swords, axes
and anything else they can find. Those who have
done well ╛ and survive ╛ get a bolter and join the
ranks of the Boyz Mob.